| 
  • If you are citizen of an European Union member nation, you may not use this service unless you are at least 16 years old.

  • You already know Dokkio is an AI-powered assistant to organize & manage your digital files & messages. Very soon, Dokkio will support Outlook as well as One Drive. Check it out today!

View
 

"The Most Dangerous Game" -- Xavier Crump, Jess Ferrarus, Brittany Freeman, Joe Sasson

Page history last edited by Xavier Crump 14 years, 2 months ago

Return to English III Block 4B

 

 

     Sanger Rainsford is the protagonist of "The Most Dangerous Game". He is a round character, meaning that he portrays more than one personality trait. In the beginning of the story while he is on the yacht, he and Whitney were having a conversation about the feelings of animals. Whitney claimed that the feelings of the animals aren't important but Rainsford showed sympathy and said their feelings mattered too. Rainsford is a round character because at first when his ship crashes on the shore of the island he is in need of shelture and he is grateful to find Zaroff's mansion. He's also a round character because at the end of the story he say, "I am still a beast at bay..." (Connell). Later in the story Rainsford changes his idea on Zaroff's mansion and begins to feel unsafe being at Zaroffs house and wants to leave. This shows that Rainsford is a round character because he encounters conflict when he finds out Zaroff hunts humans and he changes his perception on feeling safe during his stay at Zaroff's house. In continuation, Rainsford is a dynamic character. What makes him a dynamic character is that in the beginning, he is against the idea of hunting humans, but in the end he kills General Zaroff. This is a change because Rainsford was against hunting humans, and since he was the one being hunted, he had to use his knowledge of hunting to kill the general. Rainsford could possibly take General Zaroff's place at the end of the story. He killed the general leaving and Ivan leaving no one else on the island. That could make him go insane and become another General Zaroff. This is an impact on the story because it changes the reader's point-of-view. The point of view for "The Most Dangerous Game" is third person omniscient. The narrator starts off as being Rainsford, but towards the end of the story, the perspective changes to General Zaroff. By doing so, the narrator talks about following Zaroff back to his "great paneled dining hall" (Connell), to the library, and so on. A reason for this could be that Richard "Connell wants to illustrate how the hunter, Zaroff, has become the hunted" (Korb). When the story is told from Rainsford's perspective, he describes the way the mansion looks, the way the general looks, and even the simplest of things like the way the pajamas look and feel. 

 

     General Zaroff is the antagonist of "The Most Dangerous Game", because he is the "bad guy", and is trying to kill Rainsford. He is a flat character because he does not change throughout the story. He continues to hunt Rainsford, and still does not change before he himself is killed. Zaroff does not change his mind about the game either. Connell writes at the end of the story, "...One of us is to furnish a repast for the hounds. The other will sleep in this very excellent bed. On guard, Rainsford." Therefore, this is proof that the General is still a "hunter", and wanting to murder Rainsford. General Zaroff is not only flat, but also a static character. The story portrays him as an older, wealthy man, and that he has been hunting humans for a while. When Rainsford is at his house, he remarks, "Hunting? Great Guns, General Zaroff, what you speak of is murder" (Connell). This can be used as evidence for the fact that the General has been doing this for quite a while. Not to mention, later in the story, he seems to know which paths to follow and how to track down Rainsford. At this point in the story, the point of view merely shifts to General Zaroff's perspective, adding a chance to view the story from two different perspectives as opposed to just one. The General begins explaining things through his eyes, indirectly. This shift adds more interest to the story, instead of only giving the reader information through the eyes of one character. This applies to the theme because one of themes is "the game"/"hunting". 

 

work cited

Korb, Rena. "The Most Dangerous Game." Short Stories for Students. Ed. Kathleen Wilson. Vol. 1. Detroit: Gale, 1997. 155-169. Short Stories for Students. Gale. Web. 20 Jan. 2010.

 

Kippen, David. "The Most Dangerous Game." Short Stories for Students. Ed. Kathleen Wilson. Vol. 1. Detroit: Gale, 1997. 155-169. Short Stories for Students. Gale. Web. 20 Jan. 2010.

 

Thompson, Terry W. "Connell's The Most Dangerous Game." The Explicator. 60.2 (Winter 2002): p86. Literature Resource Center. Gale. Web. 20 Jan. 2010.

 

Two page Elements

  

The setting for The Most Dangerous Game is very fitting. The author, Richard Connell, picked the best place to set the story. Reason being, the mansion is on a large island that is feared by everyone. Also the mansion, on the outside at least, looks scary. Since it was dark out and there were cliffs surrounding the house, there was a scary shadow that was cast down. While on the yacht, Sanger Rainsford, the main character or protagonist, came across this island and asked for the name. His friend Whitney replied, “The old charts call it ‘Ship Trap Island’,” (Connell, Richard). Ship Trap Island is the name of the island. It does not sound like a happy place to be but it is the dark and violent thoughts and feelings that come with the title, which perfectly fits the theme of the story. Another form of proof, to tell where the story took place is in this quote, “…the blood-warm waters of the Caribbean Sea dosed over his head” (Connell, Richard). Rainsford went to get a closer look to see the island more clearly by stepping on the rail. He lost his balance and fell into the water. The quote is basically explaining exactly what water he fell into. It is a big impact on the story because it gives the reader knowledge on where the story is taking place. There are other specific places such as General Zaroff’s mansion, and the area where the game was being played. Knowing the where leads to knowing the when.

From the clues that were found in the story, The Most Dangerous Game took place sometime in the summer. To prove this, Whitney promised Rainsford, “We should have some good hunting up the Amazon” (Connell, Richard). Even though it is summerlike year round in the islands by the Caribbean Sea, one can conclude that it is the summer. Now the question is; what time frame or period did the story occur in? The time period would have had to be before the invention of airplanes. “…muffled throb of the engine that drove the yacht swiftly into darkness…” (Connell, Richard). This proves the time period being before the inventions of airplanes using simple reasoning. Rainsford and Whitney were traveling to wherever by ship. They could have easily taken a plane if it was during that time. Instead, they used a yacht to travel down the Amazon for hunting. The where and when are just two parts of the setting and now the tone/atmosphere is analyzed.

Dark, violent, and gloomy are just a few words to describe the tone or atmosphere of The Most Dangerous Game. Richard Connell’s diction throughout the story proves it. He wrote, “Sailors have a certain dread of the place.” He is referring to the attitude people have towards the island. An inference on the cause of the negativity towards the island would be because of the name. It just sounds like a bad place and therefore the negativity fits it. On more of the atmosphere part of the setting, “…the dank tropical night that was palpable…” (Connell, Richard).  This basically means that the wet or moist night was clear, but still dark. The setting has a big impact on the theme of the story. Rena Korb, a critic who has a Masters degree in literature and creative writing, said “This is a typical haunted house, with an evil madman lurking inside…” She is saying that General Zaroff lives in the average haunted house and is a madman for that.  It could be said that General Zaroff went crazy for living on the island pretty much alone. The mansion placed the biggest role because it is where most of the story occurred. She also claims that, “The Island is a place of true gothic terror.” Korb is saying that the island as a whole is a very scary place to be. This is an impact on The Most Dangerous Game because to know or even have an idea about what is being read, the setting has to be clear and has to function properly. Overall, the setting of the story played a big role with tying it with the themes of the story. The where is just the title and the mansion. The when is the whole idea of having yachts instead of airplanes for travel. Lastly, the atmosphere and tone could easily be depicted by the word choice from the author.

 

brittaney - Conflict

 

             The meaning of conflict is a state of open prolonged fighting. Conflict is shown in the story through man verses man and man verses nature. Conflict is expressed at a major and at some minor levels. The major conflict in this story falls under the category of man verses man. It is shown throughout the story as the actual game that General Zaroff enjoys playing. This is the most important conflict because it is what is highlighted throughout the entire story, and has the biggest impact to the main characters. The most important minor conflict would Rainsford falling off the boat, and being stranded on the island. Another would be Rainsford during the game, as he is running away from General Zaroff through the jungle.

            The game is considered to be the most important major conflict. General Zaroff enjoys playing the game with anyone he feels is worthy. When Rainsford finds his way by mistake, to his door, he doesn’t realize what is to come next. That a nice old man, who welcomes him into his home, turns out to be a killer with a twisted mind. An example that shows the hospitality of General Zaroff would be, “Come,’ he said, “we shouldn’t be chatting here. We can talk later. Now you want clothes, food, rest. You shall have them. This is a most-restful spot.” Here he has welcomed Rainsford with open arms into his home and is giving him the necessities he needs. An example of how sick and twisted the General turns out to be is when he states, “Life is for the strong, to be lived by the strong, and, if needs to be, taken by the strong. The weak of the world were put here to give the strong pleasure. I am strong. Why should I not use my gift? If I wish to hunt, why should I not? I hunt the scum of the earth: sailors from tramp ships—lassars, blacks, Chinese, whites, mongrels—a thoroughbred horse or hound is worth more than a score of them.” This shows the General’s meaning behind his hunting and why he thinks it is okay to do.

            The most important minor conflict would be Rainsford falling off the boat and being stranded on the island. As they are on the yacht, they pass the island, where it said to be a dreadful place, that none would ever go. As Whitney states it, “Hardly. Even cannibals wouldn’t live in such a God-forsaken place. But it’s gotten into sailor lore, somehow. Didn’t you notice that the crew’s nerves seemed a bit jumpy today?” This gives off the feeling that this island brings bad things, and is to never be visited. Rainsford then had mistakenly fallen off the boat and has to swim ashore the island. As he wakes up, it is in the afternoon and he had remember the pistol shots he had heard the night before. “Where there are pistol shots, there are men. Where there are men, there is food,” he thought. This was his way of thinking of how he would survive.

 

 

 

jess-

     “Point of View”

Point of view is defined as an opinion, attitude, or judgment. In “The Most Dangerous Game”, the point of view is third person omniscient, although some people could consider it to be third person limited. The story first starts out being told in Rainsford’s perspective, then switches to Zaroff’s perspective towards the end. An example of this would be Zaroff being the hunted at the end, when he ironically starts as the hunter. Another example would be how things are described through the eyes of Rainsford. He describes the mansion, the general’s looks, the bedroom, and even smaller, more detailed things like the pajamas that Zaroff loans him, and the paneling on the great dining hall. “A possible reason for this shift in perspective could be that Connell wants to illustrate how the hunter, Zaroff, has become the hunted” (Korb).

This type of point of view adds a chance to view the story from two different perspectives. It works out because it also adds more interest to plot, instead of reading the story through the eyes of one character. If “The Most Dangerous Game” were told in a different perspective, like an objective point of view, the story would lose a lot of important aspects to it, like the thoughts and feelings of Rainsford and General Zaroff, and it would also lose it’s uniqueness. The point of view for this story affects the reader’s responses to the characters by helping the reader understand the characters better. When Connell writes, “Rainsford's first impression was that the man was singularly handsome,” he is explaining Rainsford’s inner thoughts about the General. Without this, the reader would never be able to know what the General looks like or how Rainsford sees the General in his own eyes. Connell uses this style of narration to emphasize his theme. In the introduction, the narrator tells us how Rainsford loves to hunt, and he does not think the animals feel anything when they are being hunted. The reader gets illustration on how it feels to be the hunted. Toward the end, the narrator breaks away and follows Zaroff back to his house, to his library, and then to his bedroom. This shift is how the author lets the reader know that Zaroff has now become the hunted. In this case, the third person point of view is used “effectively as a tool to foreshadow the climax and the resolution of the story” (Kippen). This is one of the advantages of using third person and is why an author usually chooses the style of narration for a story on purpose. Here, the author wants us to know that Rainsford is no longer the hunted, but he has now become the hunter. The roles have merely switched. Point of view is not something that necessarily has advantages and disadvantages, but more of a tool that an author uses to make the story better and to serve a purpose in telling the story.

The reason that some people might consider the story to be third person limited is because the reader knows a lot of information about both Zaroff and Rainsford; however, the reader has more details about the thoughts and feelings of Rainsford, especially during the hunt. Zaroff responds to Rainsford's traps along the trail, but if you look back, there are specific details about Rainsford's plans and strategies for surviving the game. Even though it seems that you find out a great deal of information about Zaroff, the story tells more about the adventures and feelings of Rainsford. One example of this is during the hunt; at this point in the story you only get a look at Rainsford's point of view. This is also true in the closing of the short story. The narrator is not given a name, which is usually the case with most stories written in third person point of view. 

Obviously, there are plenty of reasons to support both of these points of views, and many readers are in between the two. “The Most Dangerous Game” would not be the same story if it were told in a different point of view. 

 

 

Joe Sasso

 

"Symbols"

 

In the story, “The Most Dangerous Game,” Connell uses many symbols throughout the story that resemble different meanings. All of Richard Connell’s symbols relate back to the main theme of the story which is Violence and Cruelty. The first symbol listed in the story is the idea of Rainsford as prey for General Zaroff’s hunting game. The first example of this symbol takes place when Rainsford and the General are having dinner together, the General says to Rainsford, “Your brain against mine. Your woodcraft against mine… Outdoor chess! And the stake is not without value, eh?”(Connell) This is important to the story because when General Zaroff says this to Rainsford it shows that he is looking at Rainsford as competition and that would mean Rainsford would be the competition being hunted by Zaroff. The second example of this symbol being shown happens when Rainsford first meets General Zaroff in the jungle. General Zaroff sees Rainsford and points his Double-barrel revolver at his heart. This is a good example of this symbol being used in the story because when Zaroff points his gun at Rainsford, he is planning to shoot Rainsford and if he shot Rainsford that would be Zaroff being the predator and Rainsford being the prey. The idea of hunting humans as prey has “Continued to fascinate readers…”(“The Most Dangerous Game“)

The second symbol is the island which contains violence. The first example takes place in the beginning of the story when Rainsford and Whitney are talking on a ship. Whitney says to Rainsford, “All I could get out of him was ’This place has an evil name among seafaring men, sir.’ ”(Connell)Whitney is telling Rainsford what a sailor on the ship told him when Whitney asked the sailor what he knew about the island, this quote shows that the sailor knew the island was scary and filled with some sort of terror. Also, Rainsford is in the water after the ship crashes into the shore and he hears a loud cry coming from the jungle. The cries that Rainsford hears are “an extremity of anguish and terror.” (Korb) Connell wrote this part of the story to show the fact that there is a lot of signs of violence and fear surrounding the Island. The symbol that the Island contains violence is important for the story because the main theme of this story is Violence and Cruelty, which both resemble what occur on the Island and what occur in both of the examples about the symbol.

Another symbol that Connell uses in his story, is that Zaroffs’ house is a symbol of civilization. The first example of this symbol takes place when Rainsford is getting toured through Zaroff’s house by Ivan and Rainsford says “The dinning room to which Ivan conducted him was in many ways remarkable. There was a medieval magnificence about it; it suggested a baronial hall of feudal times with its oaken panels, its high ceiling, its vast refectory tables where twoscore men could sit down to ear.”(Connell) This is a great example of the symbol being used because when Rainsford is describing the house, he is making it seem like the house is amazing and perfectly set up, when actually the house is completely different than what he thinks upon first getting toured through it. Also this example shows that Zaroff’s house is very well taken care of, which means that he and Ivan must do all the work themselves on the house which would take a lot of time and effort to keep it looking the way it looked. The second example of Zaroff’s house being a sign of civilization happens when Rainsford sits down at the great table with General Zaroff and Zaroff says to Rainsford, “We do our best to preserve the amenities of civilization here.”(Connell) This is the best example of the symbol being used because Zaroff is telling Rainsford that Zaroff tries to make it seem that the house is a sign of civilization. This symbol is very important to the story because the house being a symbol of civilization shows some of the characteristics and traits of Zaroff.

 

Connell, Richard. "The Most Dangerous Game--Richard Connell (1893-1949)." Classic Short Stories. Classic Short Stories. Web. 25 Jan. 2010.

 

Whole Essay-

     

                              “Temptations”

"Get ready, General Zaroff," (Connell) states Rainsford as he is about to fight the General. "The Most Dangerous Game" is an adventurous story, written by one of the greatest American Literature authors. The story includes all the works: a detailed setting, an intriguing point of view, an interesting conflict, a protagonist and antagonist, a theme that shines throughout the story, and a mysterious twist at the end. "The Most Dangerous Game" won the O. Henry Memorial Award for short fiction in 1923 and 1924, which is proof that this story is worthy of reading. "The Most Dangerous Game" is analyzed as an exciting journey and a must-read short story for young adults everywhere. 

To begin with, the setting for “The Most Dangerous Game” is very fitting. The author, Richard Connell, picked the best place to set the story. Reason being, the mansion is on a large island that is feared by everyone. Also the mansion, on the outside at least, looks scary. Since it was dark out and there were cliffs surrounding the house, there was a scary shadow that was cast down. While on the yacht, Sanger Rainsford, the main character or protagonist, came across this island and asked for the name. His friend Whitney replied, “The old charts call it ‘Ship Trap Island’,” (Connell). Ship Trap Island is the name of the island. It doesn’t sound like a happy place to be but it is the dark and violent thoughts and feelings that come with the title, which perfectly fits the theme of the story. Another form of proof, to tell where the story took place is in this quote, “…the blood-warm waters of the Caribbean Sea dosed over his head” (Connell). Rainsford went to get a closer look to see the island more clearly by stepping on the rail. He lost his balance and fell into the water. The quote is basically explaining exactly what water he fell into. It is a big impact on the story because it gives the reader knowledge on where the story is taking place. There are other specific places such as General Zaroff’s mansion, and the area where the game was being played. Knowing the where leads to knowing the when.

From the clues that were found in the story, “The Most Dangerous Game” took place sometime in the summer. To prove this, Whitney promised Rainsford, “We should have some good hunting up the Amazon.” Even though it is summerlike year round in the islands by the Caribbean Sea, one can conclude that it is the summer. Now the question is; what time frame or period did the story occur in? The time period would have had to be before the invention of airplanes. “…muffled throb of the engine that drove the yacht swiftly into darkness…” This proves the time period being before the inventions of airplanes using simple reasoning. Rainsford and Whitney were traveling to wherever by ship. They could have easily taken a plane if it was during that time. Instead, they used a yacht to travel down the Amazon for hunting. The where and when are just two parts of the setting and now the tone/atmosphere is analyzed.

Dark, violent, and gloomy are just a few words to describe the tone or atmosphere of “The Most Dangerous Game”. Richard Connell’s diction throughout the story proves it. He wrote, “Sailors have a certain dread of the place” (Connell).  He is referring to the attitude people have towards the island. An inference on the cause of the negativity towards the island would be because of the name. It just sounds like a bad place and therefore the negativity fits it. On more of the atmosphere part of the setting, “…the dank tropical night that was palpable…” (Connell)  This basically means that the wet or moist night was clear, but still dark. The setting has a big impact on the theme of the story. Rena Korb, a critic who has a master’s in literature and creative writing, said “This is a typical haunted house, with an evil madman lurking inside…” She is saying that General Zaroff lives in the average haunted house and is a madman for that.  It could be said that General Zaroff went crazy for living on the island pretty much alone. The mansion placed the biggest role because it is where most of the story occurred. She also claims that, “The Island is a place of true gothic terror.” Rena Korb is saying that the island as a whole is a very scary place to be. This is an impact on “The Most Dangerous Game” because to know or even have an idea about what is being read, the setting has to be clear and has to function properly. Overall, the setting of the story played a big role with tying it with the themes of the story. The where was just the title and the mansion. The when was the whole idea of having yachts instead of airplanes to get around. Lastly, the atmosphere and tone could easily be depicted by the word choice from the author.

In continuation, Point of view is defined as an opinion, attitude, or judgment. In “The Most Dangerous Game”, the point of view is third person omniscient, although some people could consider it to be third person limited. The story first starts out being told in Rainsford’s perspective, then switches to Zaroff’s perspective towards the end. An example of this would be Zaroff being the hunted at the end, when he ironically starts as the hunter. Another example would be how things are described through the eyes of Rainsford. He describes the mansion, the general’s looks, the bedroom, and even smaller, more detailed things like the pajamas that Zaroff loans him, and the paneling on the great dining hall. “A possible reason for this shift in perspective could be that Connell wants to illustrate how the hunter, Zaroff, has become the hunted” (Korb).

This type of point of view adds a chance to view the story from two different perspectives. It works out because it also adds more interest to plot, instead of reading the story through the eyes of one character. If “The Most Dangerous Game” were told in a different perspective, like an objective point of view, the story would lose a lot of important aspects to it, like the thoughts and feelings of Rainsford and General Zaroff, and it would also lose it’s uniqueness. The point of view for this story affects the reader’s responses to the characters by helping the reader understand the characters better. When Connell writes, “Rainsford's first impression was that the man was singularly handsome,” he is explaining Rainsford’s inner thoughts about the General. Without this, the reader would never be able to know what the General looks like or how Rainsford sees the General in his own eyes. Connell uses this style of narration to emphasize his theme. In the introduction, the narrator tells us how Rainsford loves to hunt, and he does not think the animals feel anything when they are being hunted. The reader gets illustration on how it feels to be the hunted. Toward the end, the narrator breaks away and follows Zaroff back to his house, to his library, and then to his bedroom. This shift is how the author lets the reader know that Zaroff has now become the hunted. In this case, the third person point of view is used “effectively as a tool to foreshadow the climax and the resolution of the story” (Kippen). This is one of the advantages of using third person and is why an author usually chooses the style of narration for a story on purpose. Here, the author wants us to know that Rainsford is no longer the hunted, but he has now become the hunter. The roles have merely switched. Point of view is not something that necessarily has advantages and disadvantages, but more of a tool that an author uses to make the story better and to serve a purpose in telling the story.

The reason that some people might consider the story to be third person limited is because the reader knows a lot of information about both Zaroff and Rainsford; however, the reader has more details about the thoughts and feelings of Rainsford, especially during the hunt. Zaroff responds to Rainsford's traps along the trail, but if you look back, there are specific details about Rainsford's plans and strategies for surviving the game. Even though it seems that you find out a great deal of information about Zaroff, the story tells more about the adventures and feelings of Rainsford. One example of this is during the hunt; at this point in the story you only get a look at Rainsford's point of view. This is also true in the closing of the short story. The narrator is not given a name, which is usually the case with most stories written in third person point of view. 

Obviously, there are plenty of reasons to support both of these points of views, and many readers are in between the two. “The Most Dangerous Game” would not be the same story if it were told in a different point of view.

Similarly, The meaning of conflict is a state of open prolonged fighting. Conflict is shown in the story through man verses man and man verses nature. Conflict is expressed at a major and at some minor levels. The major conflict in this story falls under the category of man verses man. It is shown throughout the story as the actual game that General Zaroff enjoys playing. This is the most important conflict because it is what is highlighted throughout the entire story, and has the biggest impact to the main characters. The most important minor conflict would Rainsford falling off the boat, and being stranded on the island. Another would be Rainsford during the game, as he is running away from General Zaroff through the jungle.

            The game is considered to be the most important major conflict. General Zaroff enjoys playing the game with anyone he feels is worthy. When Rainsford finds his way by mistake, to his door, he doesn’t realize what is to come next. That a nice old man, who welcomes him into his home, turns out to be a killer with a twisted mind. An example that shows the hospitality of General Zaroff would be, “Come,’ he said, “we shouldn’t be chatting here. We can talk later. Now you want clothes, food, rest. You shall have them. This is a most-restful spot.” Here he has welcomed Rainsford with open arms into his home and is giving him the necessities he needs. An example of how sick and twisted the General turns out to be is when he states, “Life is for the strong, to be lived by the strong, and, if needs to be, taken by the strong. The weak of the world were put here to give the strong pleasure. I am strong. Why should I not use my gift? If I wish to hunt, why should I not? I hunt the scum of the earth: sailors from tramp ships—lassars, blacks, Chinese, whites, mongrels—a thoroughbred horse or hound is worth more than a score of them.” This shows the General’s meaning behind his hunting and why he thinks it is okay to do.

            The most important minor conflict would be Rainsford falling off the boat and being stranded on the island. As they are on the yacht, they pass the island, where it said to be a dreadful place, that none would ever go. As Whitney states it, “Hardly. Even cannibals wouldn’t live in such a God-forsaken place. But it’s gotten into sailor lore, somehow. Didn’t you notice that the crew’s nerves seemed a bit jumpy today?” This gives off the feeling that this island brings bad things, and is to never be visited. Rainsford then had mistakenly fallen off the boat and has to swim ashore the island. As he wakes up, it is in the afternoon and he had remember the pistol shots he had heard the night before. “Where there are pistol shots, there are men. Where there are men, there is food,” he thought. This was his way of thinking of how he would survive.

To conclude, "The Most Dangerous Game" is analyzed as an exciting journey and a must-read short story for young adults everywhere. The selected elements in this story, like the setting, point of view, and conflict, help reveal the theme of hunting and "playing the game" by emphasizing the key points of the story. The elements also help the reader view the hidden background information, and possibly understand the story better as a whole. The critics view "The Most Dangerous Game" as having "a plot that could be deemed unrealistic into a story that compels the reader to breathlessly share Rainsford’s life-or-death struggle” (Korb). "The Most Dangerous Game" is still considered a classic and is worthy of analysis because the themes relate to people by pulling them into the story, along with the detailed plot and interesting story line. The title itself gives away the theme upfront, leaving the reader to wonder what is written between the lines.

 

 

work cited

Korb, Rena. "The Most Dangerous Game." Short Stories for Students. Ed. Kathleen Wilson. Vol. 1. Detroit: Gale, 1997. 155-169. Short Stories for Students. Gale. Web. 20 Jan. 2010.

 

Kippen, David. "The Most Dangerous Game." Short Stories for Students. Ed. Kathleen Wilson. Vol. 1. Detroit: Gale, 1997. 155-169. Short Stories for Students. Gale. Web. 20 Jan. 2010.

 

Thompson, Terry W. "Connell's The Most Dangerous Game." The Explicator. 60.2 (Winter 2002): p86. Literature Resource Center. Gale. Web. 20 Jan. 2010.

 

Connell, Richard. "The Most Dangerous Game--Richard Connell (1893-1949)." Classic Short Stories. Classic Short Stories. Web. 25 Jan. 2010.

Comments (6)

Jeff Chudy said

at 11:28 am on Feb 5, 2010

The attention getter pretty good for attracting the reader. I felt the paper seemed a bit short. The literary elements are explained well throughout. Also, the quotes from the story were strongly used.

-Jeffrey Chudy 4B

LIZ said

at 12:18 pm on Feb 5, 2010

1. Needs better organization
2. works cited needs to be at the end.

1. Good use of critics.
2. Good transitions

LA 4B

megan.hiles@... said

at 8:41 pm on Feb 7, 2010

+ good length
+ good word choice
- numerous grammar errors
- needs better transitions, it seems a bit choppy at some points

a-num-ali@... said

at 9:21 am on Feb 8, 2010

Good use of transitions guys and very good intro.
- Anum Ali 4B

Adam VanDolson said

at 3:12 pm on Feb 8, 2010

good length needs to be more organized 3A

ldunnreier@... said

at 9:03 pm on Apr 26, 2010

Introduction: good attempt, but you don't explain the theme(s)! I do like how you include the award info Also, all that extra stuff at the top of the wiki before I got to the actual final paper needed to go. You also needed to use indentations. The reason the paper is short is because you never did the character information paragraphs together, and there is no conclusion to the paper! What happened? More care needs to go into this paper. You had some good ideas, but you didn't work effectively as a group to pull this together.

You don't have permission to comment on this page.